Basic Summoner

A beginner-friendly summoner build that uses Necromancy and Magery to let summoned creatures tank while you deal damage from range.

Category PvM
Build Type Summoner/Mage
Investment Low ◆ ◆ ◇ ◇ ◇
Chain Links Light ◆ ◆ ◇ ◇ ◇
Difficulty Low
Magery Necromancy Meditation Evaluating Intelligence Spirit Speaking Wrestling Focus

Overview

The Basic Summoner is a straightforward mage designed around letting summoned creatures handle the frontline while you support them with Necromancy and Magery.

It is an accessible starting point for players looking to build a dedicated summoner without relying on complicated mechanics.

Aspect Options

Recommended Aspect options include:

  • Void
  • Death
  • Eldritch

These provide different ways to improve the offensive and defensive capabilities of the build.

Chain Links are not a major requirement for this build.

General-purpose spell damage, summoning, and survivability links can be added as upgrades.

Codex Use

  • Wizard’s Grimoire

    • Provides the primary Magery abilities and allows you to contribute direct spell damage.
  • Summoner’s Tome

    • Provides the summons that form the core of the build.
    • Summons act as your frontline and provide additional damage.

Additional Codex info is in the build card

Equipment

  • Leather Armor
  • Magical Spellbook with high potency

A strong spellbook is useful for increasing your personal spell damage while your summons handle the frontline.

Farming/Gameplay

Use summoned creatures to tank enemies while you remain at range and cast offensive spells.

Necromancy provides additional abilities and buffs, while Magery gives you a wide selection of direct damage and utility spells.

Wrestling provides additional protection against interruption.

Additional Notes

The recommended starting skills are 50 Magery, 49 Necromancy, and 1 Meditation.

Training Credits can be used for 50 Wrestling and 50 Evaluating Intelligence.

If you expect to fight other players, Resisting Spells can be considered instead of Focus.

Stats

STR: 100, INT: 100, DEX: 25

Basic Summoner

700 skill points 7 skills 3 aspects 89 codex abilities
Codex Abilities 89 abilities
Summoner's Tome
Ability
  • Air Elemental - Dismissive 0
  • Air Elemental - Spirit Pact 0
  • Air Elemental - Cyclone 0
  • Air Elemental - Gale 0
  • Air Elemental - Microburst 0
  • Air Elemental - Tempest 0
  • Air Elemental - Windshear 0
  • Air Elemental - Whirlwind 0
  • Blade Spirits - Dismissive 0
  • Blade Spirits - Spirit Pact 0
  • Blade Spirits - Impair 0
  • Blade Spirits - Serration 0
  • Blade Spirits - Razors 0
  • Blade Spirits - Precision Cuts 0
  • Blade Spirits - Dancing Blades 0
  • Blade Spirits - Bladestorm 0
  • Daemon - Dismissive 0
  • Daemon - Spirit Pact 0
  • Daemon - Bloodfuel 0
  • Daemon - Battlecaster 0
  • Daemon - Vengeance 0
  • Daemon - Bloodthirsty 0
  • Daemon - Ancient 0
  • Daemon - Growing Fury 0
  • Earth Elemental - Dismissive 0
  • Earth Elemental - Spirit Pact 0
  • Earth Elemental - Slam 0
  • Earth Elemental - Shatter 0
  • Earth Elemental - Bedrock 0
  • Earth Elemental - Earthpull 0
  • Earth Elemental - Grounded 0
  • Earth Elemental - Purge Impurities 0
  • Energy Vortex - Dismissive 0
  • Energy Vortex - Spirit Pact 0
  • Energy Vortex - Gemini 0
  • Energy Vortex - Netherstrikes 0
  • Energy Vortex - Gathering Storm 0
  • Energy Vortex - Nexus 0
  • Energy Vortex - Voidshift 0
  • Energy Vortex - Supercharged 0
  • Fire Elemental - Dismissive 0
  • Fire Elemental - Spirit Pact 0
  • Fire Elemental - Scorched Earth 0
  • Fire Elemental - Wildfire 0
  • Fire Elemental - Fanning The Flames 0
  • Fire Elemental - Glass Cannon 0
  • Fire Elemental - Unstable Sorcery 0
  • Fire Elemental - Burning at Both Ends 0
  • Summon Creature - Dismissive 0
  • Summon Creature - Spirit Pact 0
  • Summon Creature - Bond For Life 0
  • Summon Creature - Stampede 0
  • Summon Creature - Herd Mentality 0
  • Summon Creature - Creature Catalog 1 0
  • Summon Creature - Creature Catalog 2 0
  • Summon Creature - Creature Catalog 3 0
  • Water Elemental - Dismissive 0
  • Water Elemental - Spirit Pact 0
  • Water Elemental - Polluted 0
  • Water Elemental - Stagnant 0
  • Water Elemental - Reflecting Pool 0
  • Water Elemental - Spell Siren 0
  • Water Elemental - Deep Water 0
  • Water Elemental - Purification 0
Wizard's Grimoire
Spell
  • Create Food 0
  • Magic Arrow 0
  • Reactive Armor 0
  • Harm 0
  • Cure / Arch Cure 0
  • Protection / Arch Protection 0
  • Fireball 0
  • Bless 0
  • Poison 0
  • Lightning 0
  • Greater Heal 0
  • Curse / Mass Curse 0
  • Mana Drain / Mana Vampire 0
  • Fire Field 0
  • Mind Blast 0
  • Magic Reflect 0
  • Poison Field 0
  • Energy Bolt 0
  • Explosion 0
  • Paralyze Field 0
  • Flamestrike 0
  • Meteor Swarm 0
  • Chain Lightning 0
  • Earthquake 0
  • Resurrection 0